FBT won’t be back
Terminator Resistance was terminated by the critics. But on Steam, Gamers gave it a "Very Positive" rating. Given I’m a gamer not a critic, I’ll go with the homecrowd.
Goddamn Fanboys. According to Steam, only 36% of players have the achievement “Complete the game” – and I can see why, but I also see where both the critics and the fans are coming from. The fan-service is T2, but it’s Dark Fate to play.
Guard it for me, Big Buns
Years after Judgement Day, a Resistance soldier called Jacob survives an attack by Skynet. Reaching a group of survivors, he takes them to a nearby Tech-Com base where Jacob learns he’s mysteriously number three on Skynet’s Kill-list, is being targeted by a Terminator that doesn’t exist yet, and he’s being protected by a mysterious stranger who seems to always show up at the right time to save his life…
TR is incredibly faithful, taking key scenes and themes of T and T2 to heart. But it doesn’t do anything with them, just replicates everything like a T-1000. It doesn’t expand, explore, or build on anything it takes from Terminator lore. Instead, it replicates other games.
Obviously a post-apocalyptic open-world with player choices screams Fallout 3, but not only does it knock-off the ending of F3 where you escort a giant robot, but the multiple ending is done via a voice-over with stills explaining NPC’s fates. We even pick-up skill books and the lockpicking is straight from Fallout 3/Skyrim. There’s a Half-Life nod in the annoying headcrab-terminators, and a boffin has tamed one which constantly freaks people out and gets into the vents. Elsewhere there’s an abrasive, abused, heavily tattooed female warrior who is so Mass Effect Jack it’s embarrassing, and the hacking mini game is from AC Black Flag’s modern era puzzles. It just goes on, everything reminds you of another game. Jacob has a scanner, but for some reason they called it “Detective mode”?!
For a game based on a time-travelling plot, this has gone back in time. It’s filled with outdated annoyances, like the Terminators target you over everyone else, your pals walk into your line of fire, and it’s not really open world; there’s burned out buildings to explore, but you’re enclosed in small, mission-dependant areas. The most outdated element is the machines all hang around explosive barrels – how did Skynet take over the world like this?
It’s got a sense of budget about it too; when we have a boss fight with a T-800 the body is shown later completely intact, despite being burnt to its chassis during the fight, and often you get into a firefight and think ‘I’ll just strafe into that crevice between all the rubble and – no you won’t; you’re constantly blocked/exposed by invisible walls. There’s only really two or three maps you keep getting sent back to, where chests and ammo are now empty but blockages reappear – at one point I blew up a wall to access an area then discovered I’d already raided it on a previous visit; Terminators are masquerading as bricklayers?
You also get stims that slow time, give health bumps, but I never used them. And that’s because once you get the plasma weapons, you’re like Arnie strolling through the cop